ContributED
lol @ the disagrees
Bet you guys haven't even played it!
Thanks Viper! Didn't know there was one of these made on KZ3 already
The representation of dead zone in the menu is BS. I still have to point almost all the way to the edges of the screen for my character to start turning when I have the Dead Zones set to 0%. It nearly seems like adjusting it does nothing!
You're right, it does.
"Revive"??
The concept of the rumored MP component seemed almost revolutionary. That's why it's such bad news.
It sounded awesome.
Ok, great... I think it's fair to say that everyone has had Inception showed in their faces for the last six months AND the soundtrack just isn't THAT* great which are the reasons why I wanted to show people what other stuff he's done.
So, basically the whole point of my comment was to fend of the Inception fever a bit, so... Thanks!
*THAT being How to train your Dragon, my favorite score of 2010.
Yes! Excellent news!
Off topic:
If you want to hear some of his best work, check out "One Day" and "Up Is Down", both from the At World's End soundtrack.
No-ones ever seen it as that big of a point... Yet games like MGS4 and Heavy Rain have had a tremendous emotional impact on me.
And how do you know if they've done it right?
They're super lame... The fact that they talk about it, doesn't mean that they have suddenly nailed it.
I reckon the issue is derived from the sense of hierarchy that is still quite prevalent over there.
A great video game is a product of a great team, even more so these days when making games simply demands a pretty big bunch of people... Japanese haven't kept up with that fact and the still don't embrace a more mutual effort, a more democratic procedure for making these games.
I'm just freaking wondering how long it's gonna take until they'll make effective laws concerning piracy and develop proper systems for sustaining them.
gj
I didn't like KZ2. I had already seen all that basic FPS stuff before. KZ3 does look better, but it's still endowed by the same intrinsic issues as it's predecessor in that regard.
Again, the Guerrilla Games team is phenomenal but they just need a more creative lead!
Must be easy thinking you'll actually continue "life" after death...
From my point of view, it's not easy, but what am I gonna do?
...lame...
Amnesia IS very scary, but as a game it's not too great... Maybe that's why it's, what, 15-20 bucks, so by no means am I saying it's not worth buying!
I'm sad to hear that.
@Istanbull
I disagree;
I agree.
Etseix is absolutely correct.
@DeadIIIRed
It's all just nostalgia. Todays games are by default better as they're driven by technology which is ever-advancing. BESIDES, weren't many of the games of the old hard as hell? You saying that was FUN??????????